- Startseite
- Spiele
- Arcade
- Destination Sol
- Version
Frühere Versionen
Requires Android: Android 7.0+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-640dpi
SHA1: ccb9aaad778c29344c4b0356db665ba40919122e
Size: 69.56 MB
What's New:
The highlights of this release:
- New World Generation
- New UI Framework
- New Tutorial
- Working maze collisions
- Many fixed bugs and fewer crashes
Requires Android: Android 2.3.4+
Architecture: armeabi, armeabi-v7a, x86
Screen DPI: 120-480dpi
SHA1: 83dc9dbecb7c09d6e87ee2eba6a79a1bd59519d6
Size: 61.07 MB
What's New:
- Mercenaries now start with an appropriate weapon so they'll be helpful without an awkward weapon item throwing phase. Huzzah!
- Crash from trying to load a ship with too many items in the save (should be OK to load broken old saves with)
- Allow volume control for both sfx and the new music separately
- Optimization for how the new music is loaded
- Minor extras like docs and project logistics
Requires Android: Android 2.3.4+
Architecture: armeabi, armeabi-v7a, x86
Screen DPI: 120-480dpi
SHA1: 6be47a319f83af1167134ee1c7a851d2517ed115
Size: 61.07 MB
What's New:
The way our Android build is prepared also changed a bit, could be unexpected issues, especially on older devices.
Other changes
- Star gates should no longer spawn within each other
- Ship icon should be visible while jumping between gates
- Equipped weapons should persist through reloads
- Lots of technical refactoring for later improvements
- Credits updated
Requires Android: Android 1.6+
Architecture: armeabi, armeabi-v7a, x86
Screen DPI: 120-480dpi
SHA1: 8b664e9d26378b72d2511ba56930e802d9774795
Size: 9.23 MB
What's New: