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LÖVE for Android
11.3a
APK
2019年10月30日
7.95 MB
Requires Android: Android 4.0+
Architecture: arm64-v8a, armeabi-v7a
Screen DPI: 160-640dpi
SHA1: c3c4f0e459f2f9e7b029c501fc43af8afc230d04
Size: 7.95 MB
What's New:
- Contains all relevant changes for desktop LÖVE 11.3
- Note: Microphone support has been disabled in this build (11.3a) but can be enabled in custom builds.
- Note: Microphone support has been disabled in this build (11.3a) but can be enabled in custom builds.
LÖVE for Android
0.10.2
APK
2016年11月03日
4.08 MB
Requires Android: Android 2.3.4+
Architecture: armeabi, armeabi-v7a
Screen DPI: 160-640dpi
SHA1: 09fc9f6436ffaccf5e4ff12a8649ac9973019829
Size: 4.08 MB
What's New:
0.10.2:
* Contains all relevant changes from latest LÖVE 0.10.2 release!
* Upgrade of SDL2 to 2.0.5 (fixes an issue with the accelerometer)
* Contains all relevant changes from latest LÖVE 0.10.2 release!
* Upgrade of SDL2 to 2.0.5 (fixes an issue with the accelerometer)
LÖVE for Android
0.10.1
APK
2016年02月18日
3.96 MB
Requires Android: Android 2.3.4+
Architecture: armeabi, armeabi-v7a
Screen DPI: 160-640dpi
SHA1: fbd5c7f03c24377e6e6d352d17452e2308b64f97
Size: 3.96 MB
What's New:
Android specific changes since 0.10.0:
* Added a new love.conf flag t.externalstorage, which determines whether files are saved in internal or external storage on Android devices.
* Fixed audio on Android to pause when the app is inactive, and resume when the app becomes active again.
* Fixed a driver bug on some Android devices which caused all objects to show up as black.
* Fixed love.graphics.clear(colortable) causing crashes on OpenGL ES 2 systems when a Canvas is active.
* New icons
* Added a new love.conf flag t.externalstorage, which determines whether files are saved in internal or external storage on Android devices.
* Fixed audio on Android to pause when the app is inactive, and resume when the app becomes active again.
* Fixed a driver bug on some Android devices which caused all objects to show up as black.
* Fixed love.graphics.clear(colortable) causing crashes on OpenGL ES 2 systems when a Canvas is active.
* New icons