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Frühere Versionen
Requires Android: Android 8.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: a90715fb498b52c87722bed2fa4c1832ba083d6d
Size: 49.2 MB
What's New:
Requires Android: Android 4.4+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: c8ff33a4d20cc419606293a4060d6d1cb1bec33a
Size: 29.2 MB
What's New:
Updated IAP and SDK version
Requires Android: Android 4.4+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: a63387901b230c32406dcf2a1184d59d7581e676
Size: 29.94 MB
What's New:
Fix hit while falling with eagle bug
Requires Android: Android 4.4+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: 3467b67bfb31e7e17b7835b95468a7bbf79b1b29
Size: 28.38 MB
What's New:
Switched ad platforms
Icon ad for my new game
Requires Android: Android 4.0.3+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: 120-640dpi
SHA1: d77e0a30721992f4eb9adff5ab7275b532f4347d
Size: 27.97 MB
What's New:
Buffed Dwarf (+10 power from enemies, 5% slower speed)
Ultimate power UI backgrounds changed
Reduced bat attack speed
Fixed looping sounds, more than 3 trait abilities exploit, multiple achievement announcements and on fire inactive enemy glitch
Requires Android: Android 4.0.3+
Architecture: armeabi-v7a
Screen DPI: 120-640dpi
SHA1: c2e16936a1a91ae90d58c75b1deeba242a669d23
Size: 27.66 MB
What's New:
- Inferno now burns skeleton corpses before they reanimate
- Fixed performance lag when using abilities for the first time
Requires Android: Android 4.0+
Architecture: armeabi-v7a
Screen DPI: 120-640dpi
SHA1: fe72f05ed9af5b63bb6fac5a19948ad9423206db
Size: 24 MB
What's New:
- Christmas theme happens only during christmas
- Revert old icons
Requires Android: Android 4.0+
Architecture: armeabi-v7a
Screen DPI: 120-640dpi
SHA1: 0eec04b67e6e2408198ef5f7785dac1e1674b440
Size: 24 MB
What's New:
- Christmas theme happens only during christmas
- Revert old icons
Requires Android: Android 4.0+
Architecture: armeabi-v7a
Screen DPI: 120-640dpi
SHA1: 60d4dd3d1e26c62bfda3a2ccd6c5490534a879ac
Size: 23.97 MB
What's New:
- New class: Dwarf (+1 health/shields, +5 power from enemies, 15% slower movement)
- Hero wears a Santa hat and some of the enemies have joined in on the fun
- improved joystick
Requires Android: Android 4.0+
Architecture: armeabi-v7a
Screen DPI: 120-640dpi
SHA1: 75c949ebc81564f176a85b07e50c199465eb5d79
Size: 23.97 MB
What's New:
- New class: Dwarf (+1 health/shields, +5 power from enemies, 15% slower movement)
- Hero wears a Santa hat and some of the enemies have joined in on the fun
Requires Android: Android 4.0+
Architecture: armeabi-v7a
Screen DPI: 120-640dpi
SHA1: 6a066971f93d0ced53b9e097f8aaf2be881e7dac
Size: 23.95 MB
What's New:
- small balancing
- lower frequency of ads and switched ad networks
Requires Android: Android 4.0+
Architecture: armeabi-v7a
Screen DPI: 120-640dpi
SHA1: 3b9648c1d22543bb0d8f6f43a4487fe13011fa21
Size: 23.62 MB
What's New:
- hotfix properly sort IAP power items by value
1.273
- Stickier movement joystick more forgiving of momentary (less than 0.2 second) loss of touch control which caused the character to stop
- Updated Corona SDK, OpenSSL to 1.0.2h (even though I never use it for network communication which older versions had vulnerabilities too)
- Changed/updated ad networks (new permissions required)
Requires Android: Android 4.0+
Architecture: armeabi-v7a
Screen DPI: 120-640dpi
SHA1: a94aaa2146486db75ed90fde37bc4ac7fa6026be
Size: 23.65 MB
What's New:
- Stickier movement joystick more forgiving of momentary (less than 0.2 second) loss of touch control which caused the character to stop
- Updated Corona SDK, OpenSSL to 1.0.2h (even though I never use it for network communication which older versions had vulnerabilities too)
- Changed/updated ad networks (new permissions required)
Requires Android: Android 2.3.4+
Architecture: armeabi-v7a
Screen DPI: 120-640dpi
SHA1: ab3350ada631d6fd34b7676d74b3dd7618b0775f
Size: 22.58 MB
What's New:
- UI tweaks
- minor balancing
1.27
- new boss “Grand Zealot” at level 30
- 10 additional levels added between previous levels 20 and 30
- reduced most ability and upgrade costs making them more affordable to non paying players
- reorganized ability levels
- power globes are now easier to pick up and less likely to fall off the pillar from falling enemies
- treasure chests give more loot but will despawn sooner