Versioni Precedenti
Requires Android: Android 5.0+
Screen DPI: nodpi
SHA1: 8b7d29e770cef37b50138916da814bd11b6ef622
Size: 729.1 KB
What's New:
+ Setting: Alter how strongly hexagon grid is drawn
+ Accuracy: Airforce can now use MPs to prepare for the sortie to make it more efficient
+ Setting: Scattered Units marked with symbols
+ Setting: MAP button can show full screen map with city icons or VP in a circle
+ Setting: Make support units to be at higher/lower selection priority
+ Setting: Turn AutoMove ON/OFF or alter its range (moving the unit multiple hexagons after faraway tap)
Requires Android: Android 5.0+
Screen DPI: nodpi
SHA1: a18ac753193d7e8a5a70e08e21d349bfa0352032
Size: 740.47 KB
What's New:
+ Merged the two General settings into one that decrees what chance each general has being in play
+ More effective German bombardment
+ AI: Trying reduce excessive tactical-task-switching
+ Simplified Shield-styled city icons
Requires Android: Android 4.1+
Screen DPI: nodpi
SHA1: d58d1bfbfd56d56d5ac412d269a7947bfbcae75c
Size: 1.36 MB
What's New:
+ Setting: Strength of shadow on units
+ Each unit tracks the number of hexagons they move
+ General: Action: Build Hospital (from now on hospitals via General)
+ Cut off dugouts might lose HP (20% chance)
+ New Forest icon: Forest/Swamp/Hospital drawn bigger if covered by unit
+ Setting: Turn |||,==,HO markers ON/OFF (Forest, Swamp, Hospital)
+ Withdrawing unit favors clear/cities more
+ HOF cleanup
+ More Tactical Routes
Requires Android: Android 4.1+
Screen DPI: nodpi
SHA1: 7159991a4fcec0a29a34c981c73811b8503ea119
Size: 1.45 MB
What's New:
+ Minimap: Altering color themes to better separate various targets
+ Setting: French use Tanks Battalions/Divisions (new games only)
+ Setting: Turn Hospital-dots ON/OFF on minimap (default OFF)
+ Documentation: Updates and typo corrections
+ AI refinements
v4.8.2
+ Setting: All German Generals or 50% chance of getting each General (new games only)
+ Setting: Show terrain on minimap (slight color variation)
+ HOF cleared from the oldest scores
Requires Android: Android 4.0+
Screen DPI: nodpi
SHA1: e1be967b069c91630a88048458ecf41140b08b81
Size: 1.67 MB
What's New:
+ Setting: All German Generals (new games only)
+ Setting: Show terrain on minimap (slight color variation)
+ Bug fix: Encircled AI units were too passive
+ HOF cleared from the oldest scores
v4.8
+ Setting: Turn Mortars ON-OFF
+ Removed Confirm Ending Turn dialog ON-OFF setting
+ Setting: Show minimap during AI movement phase ON/OFF
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ New sea-water hexagon icon
+ Bigger flags on unit icons
Requires Android: Android 4.0+
Screen DPI: nodpi
SHA1: e8a512bf575295e29b10b42f30c1607e021a4605
Size: 1.66 MB
What's New:
+ Removed Confirm Ending Turn dialog ON-OFF setting
+ Setting: Show minimap during AI movement phase ON/OFF
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ Relocated 4 settings (Unit History, Shorten Units in War Status, Shorten Nearby City text, Text Variation) to Settings View (Main)
+ New sea-water hexagon icon
+ Bigger flags on unit icons
Requires Android: Android 4.0+
Screen DPI: nodpi
SHA1: 813a381696d26da63ab975f48e38f300e7222edf
Size: 3.22 MB
What's New:
+ Flags to Belgian, French, and British units
+ HOF cleared from the oldest scores
+ Graphic optimizations: Round III
v4.7.2
+ Setting: Size option for Movement Arrows
+ Yes-No confirmation dialog on Disband action
+ AI: Improved tactical decision making (if combat nearby ignore cities more, AI Commander plays a little bit more safer)
+ Animation speed limits now 600ms - 1400ms
Requires Android: Android 4.0+
Screen DPI: nodpi
SHA1: 1f03d290f9f87a26e5ece5e5949d7d9e32612a87
Size: 3.27 MB
What's New:
+ Yes-No confirmation dialog on Disband action
+ Disabled battle clouds, darken damaged units, map labels for really old versions of Android
+ AI: Improved tactical decision making (if combat nearby ignore cities more, AI Commander plays a little bit more safer)
+ Animation speed limits now 600ms - 1400ms
+ Graphic optimizations: Round II
Requires Android: Android 4.0+
Screen DPI: nodpi
SHA1: 5881623ba506f999e6cc38f95daf387914e7883a
Size: 4.56 MB
What's New:
+ Unit Tally includes list of units with most battles
+ Unit Tally will include HP losses for each unit type
+ Setting: Mechanized units might lose MPs due to being out of fuel (off by default)
+ When General selected yellow SF marker shown on the General which would receive Shift Focus MPs
+ Shorten Bombardment/Barrage as Hit (later turns)
+ Campaign: Added one more Fliegerkorps
+ HOF cleared from the oldest scores
+ Background pattern #22
Requires Android: Android 4.0+
Screen DPI: nodpi
SHA1: e461eafdfc612097b8735c2ccfb06bc959538c8a
Size: 4.27 MB
What's New:
+ When General with at least 2 MPs is selected, the combat unit which would receive extra MPs will have blue border & blue MP marker
+ If one unit has multiple resources of the same type assigned to it one of these will be returned back to the resource pool between turns
+ Removed Big Advance feature (extra resources for gaining over 13 VPs in one turn)
+ 50 new military history quotations
Requires Android: Android 4.0+
Screen DPI: nodpi
SHA1: 998bdafb0b9e6e0f721f1a2eb23d0609538e312e
Size: 4.28 MB
What's New:
+ Setting: HP marker background color: Either changing Color (Green=high HP, yellow=medium HP, red=low HP) or White (at various levels of brightness)
+ Attacking zero HP unit does not consume MPs from General
+ Setting: Victory ONLY after controlling ALL VPs
+ Setting: Minimum time to show pop-up message (increase if you discard messages too quickly)
+ Setting: Allow Moving of NON-selected unit (swipe starting from over a non-selected unit moves it)
+ Color tweaks
+ Map Labels
+ HOF cleanup
Requires Android: Android 4.0+
Screen DPI: nodpi
SHA1: 77a13a7bd549f4322fb1b2100bc982455a1954fa
Size: 4.4 MB
What's New:
+ Attacking zero HP unit does not consume MPs from supporting General
+ Setting: Victory ONLY after controlling ALL VPs
+ Setting: Minimum time to show pop-up message (increase if you discard messages too quickly)
+ Setting: Allow Moving of NON-selected unit (swipe starting from over a non-selected unit moves it)
+ Altered location of zoom out button (-Z-)
+ Added Map Labels: Countries, Oceans, Rivers, etc
+ Icons: Color & Contrast enhancements
+ HOF cleared from the oldest scores
Requires Android: Android 4.0+
Screen DPI: nodpi
SHA1: e4ec44d2a0dbc5ee0dd8e9b68898808e4f65f2c6
Size: 4.32 MB
What's New:
+ Setting: Turn First Aid, Special Order, or Call for Support ON/OFF
+ Setting: Turn Dugouts ON/OFF (for player)
+ HOF shows scores with normal Difficulty Level first
v4.4.6
+ Campaign: Liege & Neufchateau turned into German supply cities to reduce supply route calculations (processing power issues on budget devices)
+ Setting: Turn Minefields ON/OFF
+ 70 new military history quotations
+ HOF cleared from the oldest scores
Requires Android: Android 4.0+
Screen DPI: nodpi
SHA1: 71c6822dd21c0c13e6c2f11c25fce3d54310fbb7
Size: 4.31 MB
What's New:
+ Campaign: Liege & Neufchateau turned into German supply cities to reduce supply route calculations (processing power issues on budget devices)
+ Setting: Turn Minefields ON/OFF
+ 70 new military history quotations
+ HOF cleared from the oldest scores
v4.4.4
+ Setting: Selected Unit Size
+ SETUP MODE: Change starting positions of German units
+ Unit Icons Size button has bigger range: from smaller icons into over-sized units
+ Campaign: setup of German forces: Speeding things up
Requires Android: Android 4.0+
Screen DPI: nodpi
SHA1: bfcdf96f29a557e2094e443082d42da4bf698ab0
Size: 4.18 MB
What's New:
+ Setting: Selected Unit Size
+ SETUP MODE: Change starting positions of German units (Settings View Main)
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units)
v4.4.2
+ Campaign: Initial setup of German forces: Speeding things up: More MPs, closer to front line
+ Minimap: tap focuses on selected area, separate 'map' button for full screen map
+ Stats: Number of Encircled units multiplied by 5
+ Setting: Turn City marker [CC] on/off
Requires Android: Android 4.0+
Screen DPI: nodpi
SHA1: e5734fd5bae67490e0de73d1f972919938fdc41f
Size: 4.17 MB
What's New:
+ Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line
+ Minimap: tap focuses on selected area, separate 'map' button for full screen map
+ Touches right between menu items are ignored to prevent accidental taps
+ Setting: Turn City marker [CC] on/off
Requires Android: Android 4.0+
Screen DPI: nodpi
SHA1: 260fa8bb479e0952c1a72b264acf7a9f441f4ec2
Size: 4.08 MB
What's New:
+ Size of Markers on Unit: Three options (tiny, default, big)
+ Big Advances: If one side gains over 13 VPs during one turn, the other side loses MPs
+ Combat: Cumulative: More bonus from repeated attacks against the same unit during one turn
+ Setting: Turn Tactical Location/Move-Point/Route system ON/OFF
+ Setting: Strength of Seasonal color shading (Fall/Spring brown, Winter white)
+ AI: task priority recalibrations
+ HOF cleanup
Requires Android: Android 4.0+
Screen DPI: nodpi
SHA1: 3fc6f3db22716a04cc151ec9ed393014e40b2c7a
Size: 4.23 MB
What's New:
+ Size of Markers on Unit: Three options (tiny, default, big)
+ Big Advances: If one side gains over 13 VPs during one turn, the other side loses MPs
+ Combat: Cumulative: More bonus from repeated attacks against the same unit during one turn
+ Setting: Turn Tactical Location/Move-Point/Route system ON/OFF
+ Setting: Strength of Seasonal color shading (Fall/Spring brown, Winter white)
+ AI: task priority recalibrations
+ HOF cleanup
Requires Android: Android 4.1+
Screen DPI: nodpi
SHA1: f5b31eb5a81b21b20b8d3c2ddbeee6282e52b036
Size: 4.13 MB
What's New:
+ Red E1, E2, etc marker on unit: Encircled turns: Turns spent out of supply
+ HOF: Encircle-score shown with one less digit (1350 is now 135) to save space
+ Setting: HOF: How many scores to download (keep the number low if device low on storage)
+ Storms can turn clear terrain into mud (temporary swamp) in their wake during Spring/Autumn months (March, Apr, Sept., Oct.)
+ New Airforce Stuka icon
Requires Android: Android 4.1+
Screen DPI: nodpi
SHA1: 033db8daf1385d973889843b27b18e06f5a19e17
Size: 4.11 MB
What's New:
+ Some App-level settings moved to separate Settings view (access by gear icon from lower-right corner of Main-Play-HOF screen)
+ Setting: MP Color:White, Grey, Blue, Bright Blue - Combat vs Support
+ AI Refining launching bigger offensive logic
+ Setting: MP/HP marker transparency
+ Slightly rounded HP and MP square
+ New background pattern #20
Requires Android: Android 4.1+
Screen DPI: nodpi
SHA1: fa951477ae08a87146ed8638398b6b128e70aa57
Size: 4.1 MB
What's New:
+ Tapping hexagon with multiple enemy units shows popup
+ Minimap: white combat units, black support units, skips mines
+ War Status: Mentions provinces with most combat in them
+ Setting: Unit selection: Loop nearby/all until marked done
+ Setting: Separate switch for Bombardment/Barrage dialog
+ Setting: Turn ** markers ON/OFF (most/least battles)
+ Setting: Unit Markers: Increase size switch
+ New General icon
Requires Android: Android 4.1+
Screen DPI: nodpi
SHA1: 67a0c187f6e5161fcb19bc8dd6e1cb71e3570fc9
Size: 2.37 MB
What's New:
+ Setting: Minimap Touch: Full Screen Map or jump to location
+ Setting: Less Units: Create only X % of units
+ Next Unit selection order: Below list NEARBY, then EVERYWHERE
+ 1) Rest done 2) Support Unit 3) Resting/Encircled 4) Zero HP 5) Rear MPs 6) Remaining units
+ Yellow **: One of the most inexperienced formations.
+ Settings: ON/OFF switch for Generals
+ Plus 2 MPs gives 3 MPs in rear area
+ 100 new quotations
+ HOF cleanup
Requires Android: Android 4.1+
Screen DPI: nodpi
SHA1: d1cac755376dd36b816f7624d430f5a96e1b4b3b
Size: 2.31 MB
What's New:
+ Bug fix: Combat formula irregularities
+ Floating Zoom buttons on game screen
+ Setting: Black cloud over unseen enemy hexagons
+ Shift Focus: General gives up 5 MPs, the closest General gets 2 MPs
+ Dugouts & minefields cannot be selected once placed on map
+ Added couple of French Division to defend Paris
+ New background patterns 15-17
+ Icon Improvements II
+ HOF cleanup
+ Logo edit
Requires Android: Android 4.1+
Screen DPI: nodpi
SHA1: cde0672cf35f3740687aaca0ac41e3eb9a51df1c
Size: 2.31 MB
What's New:
+ Floating Zoom buttons on game screen
+ Setting: Black cloud over unseen enemy hexagons
+ Shift Focus: General gives up 5 MPs, the closest General gets 2 MPs
+ Dugouts & minefields cannot be selected once placed on map
+ Added couple of French Division to defend Paris
+ New background patterns 15-17
+ Icon Improvements II
+ HOF cleanup
+ Logo edit
Requires Android: Android 4.1+
Screen DPI: nodpi
SHA1: 2bbef152f83c07cc5864a42be6e6f264cb607d90
Size: 2.42 MB
What's New:
+ Combat: Amount of support from nearby units varies more based on HP
+ Combat: Random element of the formula is less volatile
+ Air force blocks enemy strafing nearby
+ Air force can bombard, scout, airsupply encircled unit
+ FOW (Fog of War) tweaks. HP & Fatigue affect more
+ Setting: Confirm moving unit into a hexagon which has units
+ Notification if province control 90-99%
+ If fatigue 100% FA marker turns into XX
+ Intelligence: ON/OFF switch
+ New bg pattern #14
+ Icon improvements
Requires Android: Android 4.1+
Screen DPI: nodpi
SHA1: 3d3da38769ac38bdb4630fad1cdbdb3bebaa901d
Size: 2.18 MB
What's New:
+ Green Moverange
+ Number of unmoved units added to Next-button
+ Air force can airsupply encircled unit, longer rebase range
+ Air force: Airfields in rebase range highlighted
+ Between turns fatigue: enemy units/area, negative MPs, distance to own city
+ Move fatigue: traffic, enemy units/area, contested province
+ Unit in city has white O marker on black background
+ City Icons: New option: Group of black houses
+ Intelligence: Might spot enemy units, Separate headline
+ 100 new quotes
Requires Android: Android 4.1+
Screen DPI: nodpi
SHA1: f0c5cb79cd47e2e6d7726d726223e42feef869f4
Size: 2.11 MB
What's New:
+ Combat draw
+ Generals: Actions
+ Setting: Text variation
+ New way to draw hexagons
+ New resource: Build Airfield
+ Setting: Animation speed or OFF
+ Only combat units included in preturn ZOC process
+ Disbanding 2HP unit will give 2 X +1 HPs, etc
+ Red EN marker replaced with red border on encircled unit
+ Green RE replaced with green border on resting unit
+ Assign HP/MP: The less HP the lower the area limit
+ Icon improvements
+ 120 new quotations
+ AI enhancements
+ Added Storms
Requires Android: Android 4.1+
Screen DPI: nodpi
SHA1: 939c54e65ca6a8d449c94cf76556f49eda0b11fd
Size: 2.11 MB
What's New:
+ Combat draw
+ Generals: Actions
+ Setting: Text variation
+ New way to draw hexagons
+ New resource: Build Airfield
+ Setting: Animation speed or OFF
+ Only combat units included in preturn ZOC process
+ Disbanding 2HP unit will give 2 X +1 HPs, etc
+ Red EN marker replaced with red border on encircled unit
+ Green RE replaced with green border on resting unit
+ Assign HP/MP: The less HP the lower the area limit
+ Icon improvements
+ 120 new quotations
+ AI enhancements
+ Added Storms
Requires Android: Android 4.1+
Screen DPI: nodpi
SHA1: e566b0ae90e4d4f914f356c7aaa8d5b9d7222665
Size: 2.1 MB
What's New:
+ Combat draw
+ Generals: Actions
+ Setting: Text variation
+ New way to draw hexagons
+ New resource: Build Airfield
+ Setting: Animation speed or OFF
+ Only combat units included in preturn ZOC process
+ Disbanding 2HP unit will give 2 X +1 HPs, etc
+ Red EN marker replaced with red border on encircled unit
+ Green RE replaced with green border on resting unit
+ Assign HP/MP: The less HP the lower the area limit
+ Icon improvements
+ 120 new quotations
+ AI enhancements
+ Added Storms
Requires Android: Android 4.1+
Screen DPI: nodpi
SHA1: 0f63c7e88dd0e0654965d23564eca02e17b6efe8
Size: 1.91 MB
What's New:
+ Combat draw
+ Generals: Actions
+ Setting: Text variation
+ New way to draw hexagons
+ New resource: Build Airfield
+ Setting: Animation speed or OFF
+ Only combat units included in preturn ZOC process
+ Disbanding 2HP unit will give 2 X +1 HPs, etc
+ Red EN marker replaced with red border on encircled unit
+ Green RE replaced with green border on resting unit
+ Assign HP/MP: The less HP the lower the area limit
+ Icon improvements
+ 120 new quotations
+ AI enhancements
+ Added Storms
Requires Android: Android 4.1+
Screen DPI: nodpi
SHA1: a83eab0529632d2d2ff283e8fe3f8bd26589d72d
Size: 1.91 MB
What's New:
+ Combat draw
+ Generals: Actions
+ Setting: Text variation
+ New way to draw hexagons
+ New resource: Build Airfield
+ Setting: Animation speed or OFF
+ Only combat units included in preturn ZOC process
+ Disbanding 2HP unit will give 2 X +1 HPs, etc
+ Red EN marker replaced with red border on encircled unit
+ Green RE replaced with green border on resting unit
+ Assign HP/MP: The less HP the lower the area limit
+ Icon improvements
+ 120 new quotations
+ AI enhancements
+ Added Storms