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Versioni Precedenti
Requires Android: Android 6.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 8b2b4a8c7d553a623c71cd7517d043240b37a096
Size: 44.93 MB
What's New:
Update libraries
Old:
Fix netplay black screen on some devices
Fix transfer pak issues in last release
Fix notifications in Android 13
Update core and game database
Update to Android 13 SDK
Fix some netplay crashes
Allow dumping textures when using GLideN64
Latest GlideN64
Fix raphnet adapters on Android 12
Update game database.
Add limited advertisements.
Update to latest libraries
Stability fixes
Requires Android: Android 6.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 659dd0e5e4c7b5a222339596cd1f8bed439c8438
Size: 36.43 MB
Requires Android: Android 6.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: a42115ede04651d16613eb01fb859a89878ed8fe
Size: 36.42 MB
What's New:
Update core and game database
Update to Android 13 SDK
Fix some netplay crashes
Old:
Allow dumping textures when using GLideN64
Latest GlideN64
Fix raphnet adapters on Android 12
Update game database.
Add limited advertisements.
Update to latest libraries
Stability fixes
Force SAF file browser with Android TV with Android 11.
Fix netplay crash
Add overclock option, some games can run at 60fps when overclocked, but it requires a faster phone.
Requires Android: Android 6.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: ed7c6d9a8dd52206fa90f223e25b60f9dde6ee6d
Size: 36.41 MB
What's New:
Fix some netplay crashes
Old:
Allow dumping textures when using GLideN64
Latest GlideN64
Fix raphnet adapters on Android 12
Update game database.
Add limited advertisements.
Update to latest libraries
Stability fixes
Force SAF file browser with Android TV with Android 11.
Fix netplay crash
Add overclock option, some games can run at 60fps when overclocked, but it requires a faster phone.
Fix screenshot feature
Requires Android: Android 6.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: eb99e7770ec0abbd06332df5874770aa7895d78b
Size: 36.81 MB
What's New:
Latest GlideN64
Old:
Fix raphnet adapters on Android 12
Update game database.
Add limited advertisements.
Update to latest libraries
Stability fixes
Force SAF file browser with Android TV with Android 11.
Fix netplay crash
Add overclock option, some games can run at 60fps when overclocked, but it requires a faster phone.
Fix screenshot feature
Improve the compatibility of Retroid Pocket 2+ with the GLideN64 profiles.
Bug and stability fixes.
Requires Android: Android 6.0+
Architecture: armeabi-v7a
Screen DPI: nodpi
SHA1: 437541283a1152cdd32a14affa2e14df69b1920b
Size: 20.01 MB
What's New:
Latest GlideN64
Old:
Fix raphnet adapters on Android 12
Update game database.
Add limited advertisements.
Update to latest libraries
Stability fixes
Force SAF file browser with Android TV with Android 11.
Fix netplay crash
Add overclock option, some games can run at 60fps when overclocked, but it requires a faster phone.
Fix screenshot feature
Improve the compatibility of Retroid Pocket 2+ with the GLideN64 profiles.
Bug and stability fixes.
Requires Android: Android 6.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 1c364d628726c783ee1ce76aa7cfd2cd6aef46ed
Size: 36.79 MB
What's New:
Add limited advertisements.
Old:
Update to latest libraries
Stability fixes
Force SAF file browser with Android TV with Android 11.
Fix netplay crash
Add overclock option, some games can run at 60fps when overclocked, but it requires a faster phone.
Fix screenshot feature
Improve the compatibility of Retroid Pocket 2+ with the GLideN64 profiles.
Bug and stability fixes.
GLideN64 update to fix recent issues.
Fix ANR when loading games from external sources.
Bug fixes
Requires Android: Android 6.0+
Architecture: armeabi-v7a
Screen DPI: nodpi
SHA1: b9a78abc29844002b315c130eab4872cc6f9a993
Size: 20.01 MB
What's New:
Add limited advertisements.
Old:
Update to latest libraries
Stability fixes
Force SAF file browser with Android TV with Android 11.
Fix netplay crash
Add overclock option, some games can run at 60fps when overclocked, but it requires a faster phone.
Fix screenshot feature
Improve the compatibility of Retroid Pocket 2+ with the GLideN64 profiles.
Bug and stability fixes.
GLideN64 update to fix recent issues.
Fix ANR when loading games from external sources.
Bug fixes
Requires Android: Android 6.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 65813712ec31b2dabb7b9723e4252f942ad214bc
Size: 34.22 MB
What's New:
Old:
Fix netplay crash
Add overclock option, some games can run at 60fps when overclocked, but it requires a faster phone.
Fix screenshot feature
Improve the compatibility of Retroid Pocket 2+ with the GLideN64 profiles.
Bug and stability fixes.
GLideN64 update to fix recent issues.
Fix ANR when loading games from external sources.
Bug fixes
Performance improvements on some devices.
Fix some recently introduced Glide64mk2 graphical issues.
Requires Android: Android 6.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: f5d4e85d16a1f6a4c534fb5938d165e2ca7602d1
Size: 34.22 MB
What's New:
Add overclock option, some games can run at 60fps when overclocked, but it requires a faster phone.
Fix screenshot feature
* Improve the compatibility of Retroid Pocket 2+ with the GLideN64 profiles.
Old:
Bug and stability fixes.
GLideN64 update to fix recent issues.
Fix ANR when loading games from external sources.
Bug fixes
Performance improvements on some devices.
Fix some recently introduced Glide64mk2 graphical issues.
Improve deadzone code
Requires Android: Android 6.0+
Architecture: arm64-v8a
Screen DPI: nodpi
SHA1: 220a5c0a8d507b25f5ad81783028afa4b99f9411
Size: 14.7 MB
What's New:
Add overclock option, some games can run at 60fps when overclocked, but it requires a faster phone.
Fix screenshot feature
* Improve the compatibility of Retroid Pocket 2+ with the GLideN64 profiles.
Old:
Bug and stability fixes.
GLideN64 update to fix recent issues.
Fix ANR when loading games from external sources.
Bug fixes
Performance improvements on some devices.
Fix some recently introduced Glide64mk2 graphical issues.
Improve deadzone code
Requires Android: Android 6.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 21f67baa2a325d9272832ec03fbcf2a082319a3b
Size: 34.18 MB
What's New:
Old:
GLideN64 update to fix recent issues.
Fix ANR when loading games from external sources.
Bug fixes
Performance improvements on some devices.
Fix some recently introduced Glide64mk2 graphical issues.
Improve deadzone code
Fix handling of external URIs
Performance improvements in Glide64mk2 and GLideN64.
GLideN64 bug fixes
Have a minimum deadzone of 0.15
Add option to no have to hold button to show menu.
Requires Android: Android 6.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 0247154dea2bda4e3fa136bd94b181afbcfea83e
Size: 34.16 MB
What's New:
Fix ANR when loading games from external sources.
Old:
Bug fixes
Performance improvements on some devices.
Fix some recently introduced Glide64mk2 graphical issues.
Improve deadzone code
Fix handling of external URIs
Performance improvements in Glide64mk2 and GLideN64.
GLideN64 bug fixes
Have a minimum deadzone of 0.15
Add option to no have to hold button to show menu.
Extend analog range to more realistically match a N64 controller.
Bug fixes
Requires Android: Android 6.0+
Architecture: arm64-v8a
Screen DPI: nodpi
SHA1: ffa201d0af730f67d40e4c8502b0a58880c59f5d
Size: 15.3 MB
What's New:
Performance improvements on some devices.
Old:
Bug fixes
Fix some recently introduced Glide64mk2 graphical issues.
Improve deadzone code
Fix handling of external URIs
Performance improvements in Glide64mk2 and GLideN64.
GLideN64 bug fixes
Have a minimum deadzone of 0.15
Add option to no have to hold button to show menu.
Extend analog range to more realistically match a N64 controller.
Bug fixes
Update to API level 31
Bug fixes
Many core fixes.
Requires Android: Android 6.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: ab82e52225ee4e3abbfdb83577f21fa25e8b285e
Size: 32.85 MB
What's New:
Old:
Bug fixes
Fix some recently introduced Glide64mk2 graphical issues.
Improve deadzone code
Fix handling of external URIs
Performance improvements in Glide64mk2 and GLideN64.
GLideN64 bug fixes
Have a minimum deadzone of 0.15
Add option to no have to hold button to show menu.
Extend analog range to more realistically match a N64 controller.
Bug fixes
Update to API level 31
Bug fixes
Many core fixes.
Requires Android: Android 6.0+
Architecture: arm64-v8a
Screen DPI: nodpi
SHA1: 95fe9b7b98c675ed2be70aa1b9747501fd49599f
Size: 15.42 MB
What's New:
Fix some recently introduced Glide64mk2 graphical issues.
Improve deadzone code
Fix handling of external URIs
Old:
Performance improvements in Glide64mk2 and GLideN64.
GLideN64 bug fixes
Have a minimum deadzone of 0.15
Add option to no have to hold button to show menu.
Extend analog range to more realistically match a N64 controller.
Bug fixes
Update to API level 31
Bug fixes
Many core fixes.
Add Parallel RDP, very few devices can run this.
Fix occasional ANR when starting a game.
Requires Android: Android 6.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 91aebb0bacd628a317c2a1518c83b62864af8291
Size: 34.41 MB
What's New:
Improve deadzone code
Fix handling of external URIs
Old:
Performance improvements in Glide64mk2 and GLideN64.
GLideN64 bug fixes
Have a minimum deadzone of 0.15
Add option to no have to hold button to show menu.
Extend analog range to more realistically match a N64 controller.
Bug fixes
Update to API level 31
Bug fixes
Many core fixes.
Add Parallel RDP, very few devices can run this.
Fix occasional ANR when starting a game.
Requires Android: Android 6.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 287c769735da1855f392e6ef811ede2380f0777d
Size: 32.46 MB
What's New:
GLideN64 bug fixes
Old:
Have a minimum deadzone of 0.15
Add option to no have to hold button to show menu.
Extend analog range to more realistically match a N64 controller.
Bug fixes
Update to API level 31
Bug fixes
Many core fixes.
Add Parallel RDP, very few devices can run this.
Fix occasional ANR when starting a game.
Fix GLideN64 issues
Bug fixes
Latest GLideN64
Online netplay by using UPnP, server requires the pro version.
Requires Android: Android 6.0+
Architecture: arm64-v8a, armeabi-v7a, x86, x86_64
Screen DPI: nodpi
SHA1: 2b9dceff085fea07a19ee9664084f66e69ce855e
Size: 31.31 MB
What's New:
Add option to no have to hold button to show menu.
Old:
Extend analog range to more realistically match a N64 controller.
Bug fixes
Update to API level 31
Bug fixes
Many core fixes.
Add Parallel RDP, very few devices can run this.
Fix occasional ANR when starting a game.
Fix GLideN64 issues
Bug fixes
Latest GLideN64
Online netplay by using UPnP, server requires the pro version.
Fix some Android 11 controller issues.
Include fix for issues related for DP