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Versioni Precedenti
Requires Android: Android 5.1+
Architecture: arm64-v8a, armeabi-v7a
Screen DPI: 120-640dpi
SHA1: 9e2f888530bf8a7db528a4adb816754bcf70ae6c
Size: 63.34 MB
What's New:
- Added stats to track count of wins for each hand tier
- Adjusted how power rating values are calculated
Requires Android: Android 5.1+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: 14c236878ced97353f34db3cd95814806439bf50
Size: 40.47 MB
What's New:
- Added stats to track count of wins for each hand tier
- Adjusted how power rating values are calculated
Requires Android: Android 5.1+
Architecture: arm64-v8a, armeabi-v7a
Screen DPI: 120-640dpi
SHA1: 40cad91cde6fe8e702dcd1204a5c2850bc672a61
Size: 60.21 MB
What's New:
Requires Android: Android 5.1+
Architecture: arm64-v8a, armeabi-v7a
Screen DPI: 120-640dpi
SHA1: 7d34571974a26632143d234712c568e36ebd35f9
Size: 60.15 MB
What's New:
- Fixed a bug where ippatsu was awarded after a closed kan
- Fixed some menus and visuals
Requires Android: Android 5.1+
Architecture: arm64-v8a, armeabi-v7a
Screen DPI: 120-640dpi
SHA1: 7c425da92b9459494e1c4b6c3bd6eef8a56496f7
Size: 60.22 MB
What's New:
- Added custom tile design editor as in-app purchase
- Added ability to choose the speed of tile movements
- Fixed a bug where kokushi musou was awarded to invalid hands
- Fixed a bug where rinshan was mistakenly awarded
- Fixed some menu visuals
- Other minor fixes and improvements
Requires Android: Android 5.1+
Architecture: arm64-v8a, armeabi-v7a
Screen DPI: 120-640dpi
SHA1: 68b6e50f63049ea771ef93bed3c3d374ef838cd8
Size: 56.16 MB
What's New:
- Added custom tile design editor as in-app purchase
- Added ability to choose the speed of tile movements
- Fixed a bug where kokushi musou was awarded to invalid hands
- Fixed a bug where rinshan was mistakenly awarded
- Other minor fixes and improvements
Requires Android: Android 5.1+
Architecture: arm64-v8a, armeabi-v7a
Screen DPI: 120-640dpi
SHA1: 33581080e02b3a66cc6b709c1f69293de3ba0364
Size: 48.87 MB
What's New:
- Improved game performance
- Added new settings to adjust framerate and to mute voice audio
Requires Android: Android 5.1+
Architecture: armeabi-v7a
Screen DPI: 120-640dpi
SHA1: 0c9b9c71c88b8eb006d5bff96c7c5379be265f9a
Size: 30.58 MB
What's New:
- Improved game performance
- Added new settings to adjust framerate and to mute voice audio
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: c19bb43243e0518dddfe7e4c4ae304316ff199cb
Size: 33.17 MB
What's New:
- Added ability to save replays of entire games
- Added a new rule where the game continues to the next wind round if all players are below the target score
- Fixed riichi to not be counted if someone immediately rons the riichi tile
- Fixed a bug where the AI players could call chankan from their own kans
- Fixed a bug where the game could freeze when continuing a game from the main menu
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: 79bbbd07de80c440671915e7ea4761adf3044062
Size: 33.2 MB
What's New:
- Added ability to save replays of entire games
- Added a new rule where the game continues to the next wind round if all players are below the target score
- Fixed riichi to not be counted if someone immediately rons the riichi tile
- Fixed a bug where the AI players could call chankan from their own kans
- Fixed some additional smaller bugs
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: 1c2c5f1988c301cadcecc49e6d466ee705d3fd9e
Size: 32.62 MB
What's New:
- Added rulesets for popular leagues and tournaments: JPML, EMA, and WRC
- Added ability to save custom rulesets
- Fixed a bug with rewinding the game after a kan
- Fixed a bug where renhou was granted after a player already made a discard
- Updated some menus and visuals
If you notice any mistake in the preset rulesets or want to suggest adding additional rulesets, feel free to reach out.
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: ba83960159c1fdc719214d37e34e91b07980a77c
Size: 31.98 MB
What's New:
- Fixed a bug where the AI players could call a tile and then declare tsumo
- Fixed a bug where the tsumo button would be enabled after calling a tile
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: 8414da29423518d02734194720d7d51fa91ed7b1
Size: 31.9 MB
What's New:
- Fixed a bug where the AI would call chi from a player not to their left
- Fixed kan game reset rules to trigger correctly for called kans
- Updated some menus and visuals
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: 1a9886f0e8177a9a03fc3e1fbe4e2267e2fcdfff
Size: 31.75 MB
What's New:
- Fixed chombo win warning so that it does not prevent hands which have rinshan as the only yaku
- Fixed some load errors that could occur when continuing saved games
Requires Android: Android 4.4+
Architecture: armeabi-v7a
Screen DPI: 120-640dpi
SHA1: c93b7c42dcfbd300ae3dd1020e156b26024282b1
Size: 30.62 MB
What's New:
- Fixed chombo win warning so that it does not prevent hands which have rinshan as the only yaku
- Fixed some load errors that could occur when continuing saved games
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: a489b69e790a9d6c5aabbaecae19d231a1061fc7
Size: 31.74 MB
What's New:
- AI players are improved and more engaging
- Added new tile call animations
- Added a red dora variation to use only a single red five pin
- Added a setting to always allow ron and tsumo calls even when hand is incomplete
- Fixed riichi so that it can't be called if less than 4 draw tiles are left
- Riichi fire effects can now be toggled in the settings
- Fixed install error for Android 12
- Fixed some additional smaller bugs
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: c3e380539aa3d9459a95232df474c261fd1845b4
Size: 31.68 MB
What's New:
- Fixed a bug where calling a kan would fail in certain cases
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: 9a971e28c6a6ff0e52a58b287005a0f3f8786053
Size: 31.63 MB
What's New:
- You can now rejoin private games if you get disconnected
- You can now reveal your hand at the end of private multiplayer game rounds
- Riichi cost is now only paid if no one rons on the riichi discard
- Round now resets if first four discards are the same wind
- You can now reset rounds for bad starting hands
- Fixed Nine Gates incorrectly counting for open hands
- Updated some menus and visuals
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: 99c8d8bb2bc1a52abe333e4e12f03561e0922d39
Size: 31.68 MB
What's New:
- You can now rejoin private games if you get disconnected
- You can now reveal your hand at the end of private multiplayer game rounds
- Riichi cost is now only paid if no one rons on the riichi discard
- Round now resets if first four discards are the same wind
- You can now reset rounds for bad starting hands
- Fixed Nine Gates incorrectly counting for open hands
- Updated some menus and visuals
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: 702396df4493e3d3125cae9eb8fc9705bc8775b3
Size: 31.69 MB
What's New:
- You can now rejoin private games if you get disconnected
- You can now reveal your hand at the end of private multiplayer game rounds
- Riichi cost is now only paid if no one rons on the riichi discard
- Round now resets if first four discards are the same wind
- You can now reset rounds for bad starting hands
- Fixed Nine Gates incorrectly counting for open hands
- Updated some menus and visuals
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: ee1559ba86009b5b3967c1c7450d5a47ab2eee64
Size: 32.04 MB
What's New:
- You can now select to play 1 round, 2 round, or 4 round games
- Added a game setting to warn and stop players from declaring a win with invalid chombo hands
- The move timer and menu timer can now be disabled in private multiplayer games
- Multiplayer games will now try to reconnect you instead of immediately disconnecting
- Updated some menus and visuals
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: 84a5184f9df81b683f0c9caa7953d50f4dbed966
Size: 31.72 MB
What's New:
- Play online against your friends in public or private matches
- This is a major new feature. If you have feedback or suggestions, please feel free to reach us at [email protected]
Other changes:
- Fixed a bug where rinshan was not awarded
- Kazoe yakuman hands are now shown as such
- Yakuman hands now have a new winning animation
- A few other minor fixes and visual improvements
Change since 0.5.0:
- Fixes for multiplayer menu and in-game menu bugs
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: dd843ca429bf5bdd62dc030c80cb81e831671694
Size: 31.72 MB
What's New:
- Play online against your friends in public or private matches
- This is a major new feature. If you have feedback or suggestions, please feel free to reach us at [email protected]
Other changes:
- Fixed a bug where rinshan was not awarded
- Kazoe yakuman hands are now shown as such
- Yakuman hands now have a new winning animation
- A few other minor fixes and visual improvements
Requires Android: Android 4.4+
Architecture: armeabi-v7a
Screen DPI: 120-640dpi
SHA1: dbc3e21e26718f4eff295fa0d9d7373335c37b00
Size: 30.15 MB
What's New:
- Play online against your friends in public or private matches
- This is a major new feature. If you have feedback or suggestions, please feel free to reach us at [email protected]
Other changes:
- Fixed a bug where rinshan was not awarded
- Kazoe yakuman hands are now shown as such
- Yakuman hands now have a new winning animation
- A few other minor fixes and visual improvements
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: 8382a42db1913d9364f95257b3e6c0bd7a22c19c
Size: 30.43 MB
What's New:
- The current player's turn is now shown in center of table
- Score displays now rotate together with the camera in replay games
- Replay load menu now shows details of the selected replay
- Tiles now properly retain the selected tile face when restarting the game
- Reduced the size of game save data
- A few other minor fixes and visual improvements
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: d7e6aa3aa4ceed5d093706e5920fa90eb75892f6
Size: 30.75 MB
What's New:
- Yakuman hands now track only yakuman yaku and no other lesser yaku. For example daisangen now only counts as one yakuman, and doesn't include the individual dragon yakuhai yakus.
- Fixed bugs where certain yaku wouldn't be counted properly. This includes toitoi and some yakuman.
- Fixed some replay and rewind bugs for promotion kans.
- A few additional small fixes and UI changes.
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: 3983d42ff7a6c5cc388e3719905b22e821ac53dd
Size: 28.49 MB
What's New:
- Fixed some errors that could occur when saving replays
- Fixed guess the wait mode being frozen when starting a new hand
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: a5f8f0e341d5881927230f6fa9f3a478beb6556b
Size: 36.45 MB
What's New:
- When a tile can be called that tile is now highlighted on the table.
- Small UI improvements
Requires Android: Android 4.4+
Architecture: arm64-v8a
Screen DPI: 120-640dpi
SHA1: 63a88a95f44bf68d6ac28087821983766fc34aab
Size: 36.49 MB
What's New:
- When a tile can be called that tile is now highlighted on the table.
- Small UI improvements