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- StickManRun (libGDX)
Sobre StickManRun (libGDX)
Features:
- Based on TileMap system.
- Feature rich template which can help make top runners like unicorn dash, devil ninja, ninja runners etc
- Offers super simple parallax implementation. Create 2 variables in TiledMapLevel editor and 4-5 lines of code in programming and its done!.
- Sprite system with per frame animation timing control.
- Sprite with hotspot system for platform walking. Like many old console games Mario, castlevania, metroid etc.
- Sprite with extra collision rectangles (Per frame is also offered). e.g. a sprite attacking an axe. Add rectangle to axe part of all frames and test collision.
- Good example for use of object layers.
- Just change one line and start earning with ads.
more details of relevant pages.
Requires Android: Android 2.3.2+
Architecture: armeabi, armeabi-v7a, x86
Screen DPI: 160-480dpi
SHA1: 1ecde5c506a4a815aa710b3ae01d4b8b2df76c68
Size: 3.07 MB
Nombre de paquete:
Categoría:
Fecha de actualización:
2015-08-06
Última versión:
1.1
Pedir actualización:
Requisitos:
Android 2.3.2+
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