Su StickManRun (libGDX)

Its a runner game template made in libGDX library. Its for demo purpose and not a full game. Due to policy of Google which can get aggressive anytime i cannot post more details here. Links, source price (its low) etc can be seen in YouTube video page.


Features:
- Based on TileMap system.
- Feature rich template which can help make top runners like unicorn dash, devil ninja, ninja runners etc
- Offers super simple parallax implementation. Create 2 variables in TiledMapLevel editor and 4-5 lines of code in programming and its done!.
- Sprite system with per frame animation timing control.
- Sprite with hotspot system for platform walking. Like many old console games Mario, castlevania, metroid etc.
- Sprite with extra collision rectangles (Per frame is also offered). e.g. a sprite attacking an axe. Add rectangle to axe part of all frames and test collision.
- Good example for use of object layers.
- Just change one line and start earning with ads.

more details of relevant pages.

Leggi di Più
Versioni Precedenti Altro
StickManRun (libGDX)
StickManRun (libGDX) 1.1 APK
November 12, 2015 3.07 MB

Requires Android: Android 2.3.2+

Architecture: armeabi, armeabi-v7a, x86

Screen DPI: 160-480dpi

SHA1: 1ecde5c506a4a815aa710b3ae01d4b8b2df76c68

Size: 3.07 MB

Maggiori Informazioni

Nome Pacchetto:

org.greh.runnertemplate

Data Aggiornamento:

Ultima Versione:

1.1

Aggiornamento Necessario:

Invia l'ultima versione

Requisiti:

Android 2.3.2+