バージョン履歴
Requires Android: Android 2.3.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: 8ac416ffe58d0422655a0a8a143c6e338d88bff4
Size: 46.14 MB
What's New:
Requires Android: Android 2.3.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: 075440985f4b2e693a0b2eb5519d80d3ae5b596e
Size: 46.16 MB
What's New:
Requires Android: Android 2.3.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: ee277e82fd45293511bfb6783a68d6ce16dbbf3f
Size: 46.14 MB
What's New:
- Fixed a nasty bug with the maps
Requires Android: Android 2.3.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: 04f8f20501c15c8c1ab8c84bdec4337a87d57ccf
Size: 46.13 MB
What's New:
- Replaced alternative font with Open Sans at user Dhila's request
- More rewrites in Book of Torma
- Misc typo/inconsistency fixes
Requires Android: Android 2.3.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: 521892465bfc3e3514a52baa66f1f8542dfc6173
Size: 46.09 MB
What's New:
- Fixed a nasty Nargund bug in the Sanc
- Fixed some minor typos
- Reworked the Path of Discipline
Requires Android: Android 2.3.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: 5922fb6ec9e2924ab4932037910bcd362b6bd996
Size: 46.08 MB
What's New:
Requires Android: Android 2.3.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: 929f92e4676fee2ba122b58ba579397e86e70238
Size: 46.28 MB
What's New:
-Rewrites to BoTorma
Requires Android: Android 2.3.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: b362fe45dac0dcc439964eba70d9806dc4087f33
Size: 48.86 MB
What's New:
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: af17b4fddb0b97ffb45431ac59707564ad535f59
Size: 47.24 MB
What's New:
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: 284986173c814200c3a7646a57115ece221395b4
Size: 47.23 MB
What's New:
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: f3bd72eab48a721c9fd8094791360326578bbed8
Size: 47.23 MB
What's New:
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: 0ed6c8059fce504e4998d4fbfe01b67d05b9456d
Size: 47.23 MB
What's New:
- Cloudstone added to Sanctuary
- Volatile Glyphs turned to Sigils
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: 0a11f4c32bac718ba6153ae063015fc11cf42c59
Size: 47.04 MB
What's New:
- Added contingency for Joshua Salo
- Failed to replicate bugs found by the other person who has now deleted their review, but with more info, I might be able to find the bugs and fix
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: 9f5deeeac044eb353bf0aee011f4e30ff82662dc
Size: 47.02 MB
What's New:
- Heavily modified Ur'Ruk and Wasteland
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: 3cbe2831aec25d481adf54b2f901f98a95af95be
Size: 47 MB
What's New:
- Tried to improve the flow and writing for Dazir, Sanctuary and Tambul
- Added a new NPC in Dazir
- Added a new tome in Tambul
- Fixed miscellaneous bugs reported (and some that were unreported)
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: 5ad9076c8d3e4ebbb7235d7e24b1c157c0286ccd
Size: 46.89 MB
What's New:
- Logira's Mission loop should no longer exist
- Dysmas and Karra beatdowns, should give you a draug's death, now
- There are a few other surprises scattered here and there as well
Started an overhaul of the writing - trying to improve it. Only got through a couple of files, though - it's grueling work.
Thanks for all the miscellaneous bug reports! Maybe one day this app will function like it's actually supposed to...
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: a01f764b1a6d772964d7b82db646bb7df3f4eb29
Size: 43.11 MB
What's New:
Next book - the Book of Torma - will be out within 1-2 weeks.
So if you liked the Book of Eidos, consider purchasing the series.
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: 63de30efb3dc597e34b9a6e40250f08a68b5dbe8
Size: 45.44 MB
What's New:
Yet certain elements of the WSOD and lag issues remain elusive.
EDIT: The statement above is truth of the past! Or at least I hope it is. In any case, there should be no more exponential bloating of save files upon dying anymore!
Thanks to all who have been so generous with their bug reports.
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: 74f281e066b3a2a85877a7d050a9fbb0df993359
Size: 45.44 MB
What's New:
Yet certain elements of the WSOD and lag issues remain elusive. Please be patient, as I'm in the final stretch of the next book and will prioritize improvements to existing books/code before pressing forward with the next installment.
Thanks to all who have been so generous with their bug reports.
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: f9c7e6540ee8963bfdd6d2d0aa52190f5552d34b
Size: 44.15 MB
What's New:
Thanks for reporting bugs, and issues. It would be impossible for me to find all of these by myself.
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: a6b68f7b1e31cf04424b556e19ecc28f5865e21f
Size: 44.15 MB
What's New:
Thanks for reporting bugs, and issues. It would be impossible for me to find all of these by myself.
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: b13fd98ce9e7bc9ef927a4e3a8e0fcfa46c43c69
Size: 44.2 MB
What's New:
Take note, it is completely exploration-based and not backwards compatible, meaning that only as of your next save file will the game track the locations you have visited. Once you activate the map feature, these will show up on your map for all saves (even old ones). Enjoy!
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: bd739c741dc949fef511cbe518baa4918f157e3f
Size: 43.56 MB
What's New:
But as for the less than courteous Fanni Suyuti, he/she can go fellate a goat.
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: ab16810a458de40e2654eeea720e56f576606a4e
Size: 43.52 MB
What's New:
- Did thorough check of Dungeon of the Void and made some edits
- If all else fails, put an error popup in there with a code you can post on the subreddit or send via e-mail, which should help me better identify the cause of most crashes.
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: bf1fe42287da390624e29d7395d247057931978d
Size: 43.52 MB
What's New:
- Did thorough check of Dungeon of the Void and made some edits
- If all else fails, put an error popup in there with a code you can post on the subreddit or send via e-mail, which should help me better identify the cause of most crashes.
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: 4b97893faa8a6f2747a27d15a7519069776a5fc0
Size: 43.52 MB
What's New:
- Did thorough check of Dungeon of the Void and made some edits
- If all else fails, put an error popup in there with a code you can post on the subreddit or send via e-mail, which should help me better identify the cause of most crashes.
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: 5d162e3175c6be8f9b5de8e9d9a6cf28e4d40988
Size: 43.42 MB
What's New:
- Fixes a bunch of misc. inconsistencies
- Fixes crash at trial with Khlutt
p.s. Since we don't use nefarious means to collect your data, we get really limited info regarding crashes. If you want a specific solution to your crash, e-mail us with more details about where it crashes (in-game location), what your general loadout is (Glyphs + tomes), and whether it crashes when loading from memory or not.
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: 37ca6b50e0ad8b996203e2d1588d30c3376ef395
Size: 42.23 MB
What's New:
p.s. Since we don't use nefarious means to collect your data, we get really limited info regarding crashes. If you want a specific solution to your crash, e-mail us with more details about where it crashes (in-game location), what your general loadout is (Glyphs + tomes), and whether it crashes when loading from memory or not. That way we can specifically address your problems.
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: b54bd6b6eb34f4955fbab10a2077444590569669
Size: 42.23 MB
What's New:
- Fixes moving windows bug in menus
p.s. Since we don't use nefarious means to collect your data, we get really limited info regarding crashes. If you want a specific solution to your crash, e-mail us with more details about where it crashes (in-game location), what your general loadout is (Glyphs + tomes), and whether it crashes when loading from memory or not. That way we can specifically address your problems.
Requires Android: Android 2.2+
Architecture: arm64-v8a, armeabi, armeabi-v7a, x86, x86_64
Screen DPI: 160-480dpi
SHA1: c97a18fe5980e66e560f67549923a901273b20eb
Size: 42.21 MB
What's New:
p.s. Since we don't use nefarious means to collect your data, we get really limited info regarding crashes. If you want a specific solution to your crash, e-mail us with more details about where it crashes (in-game location), what your general loadout is (Glyphs + tomes), and whether it crashes when loading from memory or not. That way we can specifically address your problems.